![]() Let's run with an example to explain what we mean about those bugs. Characters can level up in various areas which make them more effective and new recruits aren't all that easy to find, usually requiring you to take on one or several dangerous missions to bring them into the fold, so keeping the ones that you have alive is quite important. New members can be recruited to the clan as you play through and, should you build up a level of trust that allows them to be considered a friend, you can ask them to join you on missions or switch to control them as the lead player while your first character heals back at home. Provided you have enough resources, you can build up your home base to add medical areas, more sleeping room, better defences and the like. In order for your crew to remain fit, healthy, and bite-mark free, you need to build a home base and keep it stocked with essential supplies - such as fuel, food, and medicine – that you scavenge during your forays into the wild. If you haven't played the game before, State of Decay is a zombie apocalypse title where you attempt to lead a merry band of survivors to safety. It can't even be argued that basic bugs that were present in the Xbox 360 version have been fixed. The reason for this quandary, is that while State of Decay: Year One Survival Edition contains dozens upon dozens of hours of enjoyable playing time within its bytes, it can't be argued that the game is as polished or as smooth as it should be. ![]() With Undead Labs' remaster of the cult Xbox 360 hit State of Decay, we seem to have run into trouble in both areas. Sometimes, the opposite occurs and while you've got the score locked in your head, the words just don't flow. ![]() When it comes to writing a review, sometimes the words are easy to put together, while the score causes problems and doubt.
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